Sci-Fi Pilot

Tom bramall pe painter final1 em
Tom bramall pic12
Tom bramall pic1
Tom bramall pic9
Tom bramall pic3
Tom bramall pic4
Tom bramall pic5
Tom bramall pic7
Tom bramall pic2
Tom bramall pic6
Tom bramall pic8
Tom bramall pic10
Tom bramall wire1

75K Tris

Tom bramall wire2
Tom bramall wire3
Tom bramall zbrush1

ZBrush

Tom bramall zbrush2

ZBrush

Intended to be the pilot of a futuristic racing league, a personal piece i did to increase my skills in every area. Design, concept, highpoly, lowpoly and texturing. Really had fun with it, learned a lot and pushed myself to learn a lot of new tech. Almost all of the highpoly for this model was created within ZBrush. Additional modelling/rigging/UV's done in 3DS Max, lowpoly retopology done in 3D Coat. Painted with Substance Painter and Photoshop, rendered in Marmoset. No post work on these renders. Final model is 75K Tris with 4k textures for the body, helmet and head.