Alongside my Character art work for Oddworld Inhabitants, for the past 2 years or so i've also been working as the Lead Cinematic artist for their next game, Soulstorm. This is a selection of screengrabs from cinematics I've produced that premiered at the ps5 launch event. Created in Unity, I was responsible for all the set dressing, lighting, VFX and PostFX under AD from Lorne Lanning (as well as a lot of the characters). Big thanks to the awesome team of animators at Superseed lead by Jason Shum (https://www.artstation.com/shumface) and all the other talented artists who work with OWI. Without you guys none of this would be possible.